You can turn off Kinect, Bodytrack and NVPipe support by changing the following to the cmake .. options to off:
Starting the Sensor Stream Server
./bin/ssp_server <configuration file>
The Sensor Stream Server will start streaming frame data by default, but it will not keep any frames if it is not connected to a client. This is a zmq setting. From ssp_server.cc:
// Do not accumulate packets if no client is connected
When it connects to Sensor Stream Client, the packets in the buffer will be sent first. After the buffer has emptied, the Sensor Stream Server will resume reading frames from the selected input in order, ensuring that no frames are dropped.
The Sensor Stream Server configuration is stored in a YAML file. It includes Sensor Stream Client host and port, input data configuration and encoding configuration.
The format of the file (encoding Kinect DK frame data with the Nvidia encoder) is as follows: