Installation for an iOS Application using XCode (no Unity)
2.
Installation for an iOS Deployed Unity App (Unity Plugin)
Both will use the binaries we have already built for each platform and architecture. If you want to see how the binaries were built you can check out 3rdparty/build_ios_dep.sh
To rebuild dependencies, in a git bash terminal
1
cd Sensor-Stream-Pipe/3rdparty
2
./buid_ios_dep.sh
Copied!
This will download/build/install dependencies in a tmp directory. The result is a *_ssp_iosdep.tar.gz file.
Problems?! (shocker)
Reach out on our discord and we will get you going!